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Summerfest Daily Report - Saturday, August 11
By Glenn Sumi
You can't judge a play by the cover... of the program book. Or can you?
This year's SummerWorks boasts some of the most imaginatively created
programs in recent memory. Which is a nice change, since usually
programs are the last things on the minds of busy theatremakers. Whether
this trend signals a growing appreciation of the importance of graphic
art to enhance the play-going experience - a noble and selfish goal
since, after all, once you've got the program, you've already bought the
ticket - or simply indicates that the author has a friend who works at a
print shop and/or an advertising firm, doesn't matter. These programs
are here to enjoy and savour long after the lights have dimmed.
Here's a critical look at the best of the SummerWorks programs. Get 'em
while you still can.
Play: SIDESHOW OF THE DAMNED, by Eric Woolfe
Graphic Design: Dawn Weaver and Stacey Case
Cool program elements: The typeface of the title is in a cool cap
stencil, which nicely evokes the carnival-style horror story setting
that the show pays homage to. The drawing of an axe-wielding skeleton
holding the head of another corpse gives us a good indication of what
we're in for: something scary but funny. Flames lick up the bottom and
side of the front of the program, nicely balancing everything and giving
us another clue that this show will be damned good. It is. Inside,
there's lots of information, pleasingly and economically laid-out. The
actors are identified only as Scary Actor One, Scary Actor Two, etc.,
resulting in a lack of clutter. The typeface is a tad small, but that's
made up for by the running joke of telling us how scary or frightened
the artists are, and why. The best scary details? We're told of actor
Darren Keay that "earwigs give him the willies and he has an unnatural
aversion to the deep-end of swimming pools, as he always imagines a
long, black, slimy tentacle squirming out of one of the jet valves and
strangling him underwater."
Play: UNPOSSIBLE ELEVATOR by Michael Rawley
Graphic Design: Uncredited
Cool program elements: Instead of the standard folded-in-half 8 x 11
program, whoever designed this has has cut the size in half (more
manageable) and used good stock paper so the cover photograph of actors
Geoffrey Whynot and Ellen-Ray Hennessy reproduces well. Even better, the
two central characters' phobias - one can't go out in the rain, the
other can't go up elevators - are indicated by arrows in the photo: a
nice touch. Inside the program, the show's characters, Her and Him, are
described in four words (!), while the setting and time are established
in one economical line each. On the back of the program, the "Thank
youse" (very cute) are funny and touching, including the one that says
"Oh yeah, and as always, thanks to Wendy for the kidney" - a reference
to actor Wendy Kreckeler's donation of a kidney to author Rawley.
Neat bit of information: Didn't know that Rawley and Hennessy went to
drama school together.
Play: THE BOY SCOUTS' MANUAL by Louis Negin
Graphic Design: Steve Yeates, with an illustration by Maurice Vellekoop
Cool program elements: Vellekoop's homoerotic front-of-program
illustration of a scantily clad buff boyscout makes this, as Carolyn
Azar pointed out to me before the show, "a collector's item." Indeed.
Vellekoop's work is in demand all over the world. This drawing is as
shamelessly gratuitous but funny as the appearance of the buff and lean
former Toronto Dance Theatre dancer Graham McKelvie, who appears in
undies waving two rainbow flags at the top and bottom of the show.
Inside the program, the information is economically laid out, although
it's a bit much to go on about McKelvie's "reputation for his expansive
lyricism and exotic masculinity" (Less is more, Graham, see Louis'
entry...)
Unfortunate typo: Lighting designer Rebecca Picherack's name is spelled
wrong. For probably the 100th time.
Play: BILLY AND THE MONSTERS by Jon McCurley
Graphic Design: Uncredited
Cool program elements: Cover illustration is suitably creepy, and the
program is folded with the four corners pointed inward so you have to
open it outward, essentially looking into a monster's mouth. Neat. Too
bad the show isn't as detailed.
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